2. bluedelliquanti:



    One thing I don’t undertand in comics is characters talking with their mouths closed. You see it all the time in mainstream books. I’m certain there’s a point when I was drawing comics that I flipped from not even thinking about the closed mouth talkers (my early stuff is full of them) to really hating them. It completely punctures the reality of a panel for me if someone’s talking with their mouth closed.

    This drives me crazy! A speech bubble floating above a character’s head, and he or she has their mouth shut. Don’t do this! It loses the immediacy of the dialog when the mouth isn’t open.

    Like lots of rules in comics, this is a good one to notice and understand why it exists, so that you know when it’s okay to break it. 

    Having the character’s mouth open during dialogue helps with the immediacy, as Faith says. You can even draw the mouth in such a way that you can see what word in the bubble they’re emphasizing, and is therefore the most important. See how in David Willis’s fifth panel here, you can tell Jacob’s saying “Sorry?”

    amazi-girl's boots should be uggs

    But there is value in having a character’s mouth be closed at certain moments in dialogue sequences. If you see a closed mouth after a word balloon, your brain adds a “beat” for finality. It can add time and alter the rhythm of a conversation. It can also clarify the mood of a character or scene.

    I reread the archives of Templar, Arizona recently, and there’s a character, Reagan, who dominates nearly every scene she’s in. She’s physically expressive and has a distinct speaking style. He mouth rarely closes. When it does, it’s during a very serious conversation. She’s dialing down her bombastic personality so other people will pay attention to her, because something is wrong.


    When I designed my comic’s leads, I wanted to physically distinguish them in as many ways as I could. In Al’s default state, his mouth is usually closed. Al evolved into a character who does better with silence, because his mustache is a great tool for being expressive without any dialogue. Chuck Jones taught me that.


    Brendan’s default, on the other hand, is having his mouth open most of the time. It helps show how he dominates the dialogue and the chemistry between him and Al. When his mouth is shown closed during a dialogue scene, it’s very deliberate. When you notice artists following these helpful rules, understand when it might be more effective to break them.


  3. qnq:


    This site has some cool arm anatomy, especially about how it changes as it twists, which is often neglected in ref!

    Main account reblog if you didn’t see this fun thing *v *

    (via ktshy)

  5. roachpatrol:


    The White Sea Bestiary by Alexander Semenov:

    Many marine species can’t be photographed underwater for a variety of different reasons. Some animals are too small, some spend their life burrowed in the seafloor, and some live in the dark depths where nobody can dive. At our station, we collect specimens using different methods and as a result are able to make photos and then show a wide range of animals, which we haven’t previously seen in their natural environment. You can see some of them here in this project, and also it contains photos of some more common, yet very beautiful White Sea inhabitants.

    Nature, you are drunk.

    (via pond-dipping)

  7. monarobot:



    A lot of people have messaged me about the 30 Day Challenge list. I hadn’t realized the link on my old post was down, so I’m reposting it now, as well as letting you all know for the next 8 weeks I’ll be posting every Monday with animated illustrations. Hopefully I can brighten up your otherwise dry work week Monday!

    UPDATE: Sorry I fixed the list. There was bunch of dummy text in there. It’s all good now

    This is a thing I will do

    This is a thing I should do.

  8. bopx:

    Here are the studies I did for my elements class this semester. Some are more rushed or just less successful than others but overall I’m happy with the end result.

    (Source: bopxdraws, via ktshy)

  9. bsabo:


    'The Bone Bestiary'

    A collaborative screen print with B.Sabo, based on a mutual appreciation of skulls and mythical creatures.


    A thing I made with britt c.h. !

  10. ghoulnextdoor:

     "MELUSINA" by Jay Briggs » Beautiful Savage

    “MELUSINA” by Jay Briggs

    Production Crew:

    Photography: Fabio Esposito

    Make up: Zana Moses

    Hair: Gaby Winwood

    Model: Skye Victoria

    Apparel and Styling: Jay Briggs

    (via marasbazaar)